![]() I've wanted to give it a try since forever. Sadly I don't think he ever looked at it. I bought the PDF for one of my players for GM's Day (hey, if they don't buy me stuff I can at least celebrate GM day by giving them GM related things so they can give GMing a try). (And before you ask "what prevents the players from picking one another to go next?", realize that this lets the villains potentially get two full turns in a row before the heroes can act again.) ![]() This lets you set up combos really easily. After a player takes a turn, they get to pick what character goes next. The cool part is, initiative is very free-flowing and tactical. You can mix up combat and non-combat actions pretty easily. ![]() The Civil War Premium book, however, includes a random character generator that you can also use to help your eyeballing.Ĭombat is just a series of opposed rolls, so it's not very different from the rest of the game. If you want to make your own, it takes a little longer and you need a strong superhero concept you basically use existing traits and special "effects" to build a hero from scratch, and you have to eyeball it. How long does character creation take? And how does combat work?Character creation is technically instantaneous Marvel told MWP that they needed to use a pregen-heavy model of distribution, so every book is chock-full of superhero characters. In short, if you like superheroes, you should probably buy this. The sites Exploring Infinity and Plot Points have a lot of resources you can use, like chars and adventures. That said, they're easy to make from a character's wikipedia entry, and there's tons online if you google. ![]() There aren't as many top heroes/villians in the book as you would hope (and they only got one sourcebook out before the lost the license). People who would read a board like this probably have enough, though.ī. The entire focus is on being creative,having fun, and collaborative storytelling.Ī. There's no "loot",there's no levelling up to a level 20 paragon Spider-Man, there's no charts to look at or anything that bogs down play. We never looked at the rules during the 2 hour play session. We had all played regular "roll a d20 to attack" D&D style games, but never anything like this.Īll 3 of us totally understood the mechanics in about 5 minutes. I jad read the book, but never played, they had never read the rules or played. So we just played this this weekend and loved it. ![]()
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